Search results for " User interfaces"

showing 10 items of 13 documents

A framework for data-driven adaptive GUI generation based on DICOM

2018

Computer applications for diagnostic medical imaging provide generally a wide range of tools to support physicians in their daily diagnosis activities. Unfortunately, some functionalities are specialized for specific diseases or imaging modalities, while other ones are useless for the images under investigation. Nevertheless, the corresponding Graphical User Interface (GUI) widgets are still present on the screen reducing the image visualization area. As a consequence, the physician may be affected by cognitive overload and visual stress causing a degradation of performances, mainly due to unuseful widgets. In clinical environments, a GUI must represent a sequence of steps for image investi…

0301 basic medicineDiagnostic ImagingAutomatedComputer scienceData-driven GUI generation; DICOM; Faceted classification; Graphical user interfaces; Medical diagnostic software; Algorithms; Brain; Cognition; Computers; Decision Support Systems Clinical; Diagnostic Imaging; Feasibility Studies; Humans; Magnetic Resonance Imaging; Medical Informatics; Pattern Recognition Automated; Software; Computer Graphics; Radiology Information Systems; User-Computer InterfaceGraphical user interfacesDecision Support SystemsHealth InformaticsPattern Recognitioncomputer.software_genrePattern Recognition Automated030218 nuclear medicine & medical imaging03 medical and health sciencesDICOMClinicalUser-Computer Interface0302 clinical medicineSoftwareCognitionHuman–computer interactionComputer GraphicsHumansDICOMGraphical user interfaceSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniFaceted classificationbusiness.industryComputersData-driven GUI generationBrainComputer Science Applications1707 Computer Vision and Pattern RecognitionMedical diagnostic softwareDecision Support Systems ClinicalMagnetic Resonance ImagingComputer Science ApplicationsVisualizationSoftware frameworkGraphical user interface030104 developmental biologyWorkflowRadiology Information SystemsInformation modelSoftware designFeasibility StudiesbusinesscomputerAlgorithmsMedical InformaticsSoftware
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Client Applications and Server-Side Docker for Management of RNASeq and/or VariantSeq Workflows and Pipelines of the GPRO Suite

2023

The GPRO suite is an in-progress bioinformatic project for -omics data analysis. As part of the continued growth of this project, we introduce a client- and server-side solution for comparative transcriptomics and analysis of variants. The client-side consists of two Java applications called “RNASeq” and “VariantSeq” to manage pipelines and workflows based on the most common command line interface tools for RNA-seq and Variant-seq analysis, respectively. As such, “RNASeq” and “VariantSeq” are coupled with a Linux server infrastructure (named GPRO Server-Side) that hosts all dependencies of each application (scripts, databases, and command line interface software). Implementation of the Serv…

:Informàtica::Aplicacions de la informàtica::Bioinformàtica [Àrees temàtiques de la UPC]PipelinesArtificial intelligenceRNA sequenceRNASeqGraphical user interfaces (Computer systems)WorkflowsVariantSeqGeneticsInterface environmentsLinux device driversGenomesGenetics (clinical)Server-sideResequencingGenes
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Semantic distance as a critical factor in icon design for in-car infotainment systems

2017

In-car infotainment systems require icons that enable fluent cognitive information processing and safe interaction while driving. An important issue is how to find an optimised set of icons for different functions in terms of semantic distance. In an optimised icon set, every icon needs to be semantically as close as possible to the function it visually represents and semantically as far as possible from the other functions represented concurrently. In three experiments (N = 21 each), semantic distances of 19 icons to four menu functions were studied with preference rankings, verbal protocols, and the primed product comparisons method. The results show that the primed product comparisons me…

AdultMaleAutomobile DrivingiconSafety-critical user interfacesComputer scienceSemantic distancemedia_common.quotation_subjectPhysical Therapy Sports Therapy and RehabilitationHuman Factors and Ergonomicscomputer.software_genre050105 experimental psychologyUser-Computer InterfaceYoung AdultSemantic similarityHuman–computer interactionFactor (programming language)IconReaction TimeHumanssemantic distance0501 psychology and cognitive sciencesSafety Risk Reliability and QualitySet (psychology)Function (engineering)Engineering (miscellaneous)050107 human factorsmedia_commoncomputer.programming_languageta113ta213MultimediakuvakkeetCognitive Information Processing05 social sciencesIcon designEquipment DesignSemanticsProduct (mathematics)semantiikkaFemaleIconAutomobilessafety-critical user interfacescomputerApplied Ergonomics
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Path Following in Non-Visual Conditions.

2018

Path-following tasks have been investigated mostly under visual conditions, that is when subjects are able to see both the path and the tool, or limb, used for navigation. Moreover, only basic path shapes are usually adopted. In the present experiment, participants must rely exclusively on continuous, non-speech, and ecological auditory and vibrotactile cues to follow a path on a flat surface. Two different, asymmetric path shapes were tested. Participants navigated by moving their index finger over a surface sensing position and force. Results show that the different non-visual feedback modes did not affect the task's accuracy, yet they affected its speed, with vibrotactile feedback causin…

AdultMaleComputer scienceInformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Path following02 engineering and technology050105 experimental psychologyTask (project management)Haptic InterfacesPosition (vector)Feedback SensoryPhysical Stimulation0202 electrical engineering electronic engineering information engineeringmedicineHumans0501 psychology and cognitive sciencesComputer visionHuman computer interaction User interfaces Audio user interfaces Haptic interfacesAudio User InterfacesSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniSettore INF/01 - Informaticabusiness.industry05 social sciences020207 software engineeringIndex fingerHuman Computer InteractionComputer Science ApplicationsVisualizationHuman-Computer Interactionmedicine.anatomical_structureAcoustic StimulationTouch PerceptionPath (graph theory)Task analysisAuditory PerceptionFemaleArtificial intelligenceCuesbusinessPsychomotor PerformanceGestureUser InterfacesSpatial NavigationIEEE transactions on haptics
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A Newcomer's Guide to EICS, the Engineering Interactive Computing Systems Community

2019

[EN] Welcome to EICS, the Engineering Interactive Computing Systems community, PACMHCI/EICS journal, and annual conference! In this short article, we introduce newcomers to the field and to our community with an overview of what EICS is and how it positions with respect to other venues in Human-Computer Interaction, such as CHI, UIST, and IUI, highlighting its legacy and paying homage to past scientific events from which EICS emerged. We also take this opportunity to enumerate and exemplify scientific contributions to the field of Engineering Interactive Computing Systems, which we hope to guide researchers and practitioners towards making their future PACMHCI/EICS submissions successful an…

Interactive computingUser interfacesDesignComputer Networks and CommunicationsComputer science02 engineering and technologyInteractive systemsModel-driven EngineeringInteractive systems and toolsField (computer science)Software and its engineering0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciencesSoftware verification and validation050107 human factorscomputer.programming_languageSoftware engineeringComputingMilieux_THECOMPUTINGPROFESSIONFormal methods05 social sciencesVerification and validation020207 software engineeringFormal methodsData scienceHuman computer interaction (HCI)Human-Computer InteractionHuman-centered computingModel-based design of user interfacesUser interfaceModel-driven architecturecomputerLENGUAJES Y SISTEMAS INFORMATICOSSocial Sciences (miscellaneous)
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Are requirements elicitation sessions influenced by participants' gender? An empirical experiment

2021

[EN] Context: Requirements elicitation is a crucial phase in the software development life cycle. During requirements elicitation sessions, requirements engineers capture software requirements, and motivate stakeholders to express needs and expected software functionalities. In this context, there is a lack of extensive empirical research reporting the extent to which elicitation sessions can be influenced by participants' gender. Objective: This paper presents our research endeavour to investigate requirements engineers' effort and elicited requirements' accuracy based on participants' gender. Method: We conducted an experiment in two rounds with a total of 59 students who played the role …

Process managementDescriptive statisticsComputer scienceEmpirical experimentGraphical user interfacesGenderSoftware requirements specification020207 software engineeringContext (language use)005: Computerprogrammierung Programme und Daten02 engineering and technologyRequirements elicitationBusiness Process Model and NotationEmpirical research305: Personengruppen (Alter Herkunft Geschlecht Einkommen)020204 information systemsSystems development life cycleRequirements elicitationCIENCIAS DE LA COMPUTACION E INTELIGENCIA ARTIFICIAL0202 electrical engineering electronic engineering information engineeringSoftware requirementsBPMN modelLENGUAJES Y SISTEMAS INFORMATICOSSoftwareScience of Computer Programming
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Fostering Teacher-Student Interaction and Learner Autonomy by the I-TUTOR Maps

2014

The paper analyses the use of an automatically generated map as a mediator; that map visually represents the study domain of a university course and fosters the co-activity between teachers and stu- dents. In our approach the role of the teacher is meant as a media- tor between the student and knowledge. The mediation (and not the transmission) highlights a process in which theres no deterministic rela- tion between teaching and learning. Learning is affected by the students previous experiences, their own modalities of acquisition and by the in- puts coming from the environment. The learning path develops when the teachers and the students visions approach and, partly, overlap. In this cas…

Self-organizing mapSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniVisionStructural CouplingModalitiesCo-actvity; Structural Coupling; Mediation; Latent Semantic Analysis; Self Organizing Map; Zoomable User InterfacesComputer scienceProcess (engineering)Co-actvity; Structural Coupling; Latent Semantic Analysis; Self Organizing MapMediationCo-actvityArtifact (software development)Zoomable User InterfacesLatent Semantic AnalysisMediationPedagogyComputingMilieux_COMPUTERSANDEDUCATIONLearner autonomyTUTORcomputerLatent Semantic AnalysiSelf Organizing Mapcomputer.programming_languageSettore M-PED/03 - Didattica E Pedagogia Speciale
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A Multimodal Interaction Guide for Pervasive Services Access

2007

A pervasive, multimodal virtual guide for a cultural heritage site tour is illustrated. The guide is based on the integration of different technologies such as conversational agents, commonsense reasoning knowledge bases, multimodal interfaces and self-location detection systems. The aim of the work is to offer a more natural, context sensitive access to information with respect to traditional audio/visual pre-recorded guides. A prototype has been developed and implemented on a Qtek 9090 with Windows Mobile 2003 in order to deal with the "Museo Archeologico Regionale di Agrigento" domain.

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniUbiquitous computingComputer scienceCommonsense reasoningContext (language use)Interactive computer systems User interfacescomputer.software_genreSettore FIS/07 - Fisica Applicata(Beni Culturali Ambientali Biol.e Medicin)Multimodal interactionWorld Wide WebCultural heritageKnowledge-based systemsDialog systemUser interfacecomputerIEEE International Conference on Pervasive Services
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Automatic concept maps generation in support of educational processes

2014

A VLE is a system where three main actors can be devised: the teacher in the role of instructional designer, the tutor, and the stu- dent. Instructional designers need easy interaction for specifying the course domain structure to the system, and for controlling how well the learning materials agree to such a structure. Tutors need tools for having a holistic perception of the evolution of single students and/or groups in the VLE during the learning process. Finally, students need self regulation in terms of controlling their learning rate, reflect on their learning strategies, and comparing with other people in the class. In this work we claim that sharing an implicit representation of the…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle Informazionilcsh:Theory and practice of educationConcept MapsI-TUTORLatent Semantic AnalysisI-TUTOR Concept Maps Zooming User Interfaces Latent Semantic Analysis Self-Organizing Mapslcsh:LB5-3640Zooming User InterfacesSelf-Organizing Maps
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Status and Prospects of Kanki : An Open Source Cross-Platform Native iRODS Client Application

2016

The current state of development of project Kanki is discussed and some prospects for future development are laid out with reflection on the results of the research IT infrastructure project at the University of Jyväskylä. Kanki is a crossplatform native iRODS client application which was introduced to the iRODS community at the iRODS Users Group Meeting in 2015, and later released as open source. A total of 9 releases have been made, from which the latest 6 have been available in addition to the source code as pre-built binary packages for x86-64 CentOS Linux 6/7 and OS X 10.10+. The Kanki build environment at the University of Jyväskylä is running out of Jenkins continuous integration for…

iRODSgraphical user interfacescontinuous integrationtutkimustietoresearch support servicesclient software
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